Minecraft hosting / Cloud
Cloud infrastructure built for Minecraft
Launch servers in Paris or Montréal, with resources that follow your players. Billed in 2-minute increments: you pay for what you use, nothing more.
2 min
Billing increment
2
Regions: Paris and Montréal
Auto
Resources scale with players
DDoS
Protection included
Products
Everything you need to run your network
Game servers, databases and networking in one place, billed by usage.
01 — Compute2

Dynamic Minecraft Server
lvmp.mc.dynamic
CPU and RAM adjust continuously to the number of players online.
AutoscalingComing soon

Fixed Minecraft Server
lvmp.mc.fixed
Constant, reserved resources for a predictable cost.
DedicatedComing soon
02 — Databases3

Managed MySQL
lvmp.db.mysql
The database behind your plugins: economy, permissions, stats.
ManagedComing soon

Managed Redis
lvmp.db.redis
Cache and messaging between your servers: sync, queues.
ManagedComing soon

Managed MongoDB
lvmp.db.mongodb
Document database for player data and your tooling.
ManagedComing soon
03 — Networking3

Domain names
lvmp.net.domains
An address that’s easy to remember: play.your-server.com.
RegistrarComing soon

DNS management
lvmp.net.dns
A and SRV records so players connect without typing a port.
AnycastComing soon

Load balancer
lvmp.net.loadbalancer
Spreads connections across your proxies and servers.
L4 / L7Coming soon
Platform
Real cloud infrastructure, built for gaming
01
2-minute increments
Every 2-minute increment started is billed. Stop your server and billing stops.
02
Automatic scaling
In Dynamic mode, CPU and RAM follow the number of players online.
03
Paris and Montréal
Two regions on either side of the Atlantic for low latency in Europe and North America.
04
DDoS protection included
Malicious traffic is filtered upstream, no add-on required.
05
NVMe storage
Fast chunk loading and backups, even on large maps.
06
Managed services
MySQL, Redis and MongoDB next to your servers, for your plugins and tools.
Regions
Close to your players
Two regions on either side of the Atlantic. Pick the one closest to your community.
na-mtl-1 · Montréal, Canadaeu-par-1 · Paris, France
Dynamic / Fixed
Two ways to run your server
| Criteria | Dynamic | Fixed |
|---|---|---|
| Billed in 2-minute increments | ||
| Resources scale with player count | ||
| Constant, reserved resources | ||
| Predictable hourly cost | ||
| DDoS protection included | ||
| Available in Paris and Montréal | ||
| Dynamic server → | Fixed server → |
Ready to launch your server?
Pick your region and plan, and pay only for the minutes you use.